/*
 * Project Porcupine
 * Copyright (C) 2012  Team Porcupine
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

package com.towerdive.porcupine.maps;

/**
 *
 * @author Martin "quill18" Glaude <quill18@towerdive.com>
 */
public class MapObject {

	public float x, y, z;
	public ObjectType object_type;
	
	public MapObject(float x, float y, float z, ObjectType object_type) {
		this.x = x;
		this.y = y;
		this.z = z;
		this.object_type = object_type;
	}
	public enum ObjectType {
		WALL,
        FLOOR,
		PLAYER_START,
        MONSTER
	}
 
}
